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Command and conquer generals zero 2v2 hour maps
Command and conquer generals zero 2v2 hour maps











command and conquer generals zero 2v2 hour maps command and conquer generals zero 2v2 hour maps

All Soviets Factions and Yuri have been given an infiltration unit similar to the spy. This improves the lackluster scouting abilities for Soviet players and gives them a better chance at countering gap generators. The Spyplane has been changed so it can't be shot down anymore. In regular gameplay the Soviet Factions aside from Iraq lacked a viable and useful faction unit. To buff the overall experience for Soviet players all soviet factions can now build Desolators and Terrorists. Due to the engine limitations of the base game no base defense structure provides stealth detection! Cloaked units can sneak past defenses, so better set up some sensor arrays! It's only 5 cells wide in comparison, so not as useful to counter stealthed units, but still necessary to use. In addition to the Mobile Sensor Array all IFVs, Flak Tracks and Gattling Tanks also have a small stealth detection radius. And there is a lot to explore - so enjoy! 😎 Since there's also a lot to explore for you I've created a showcase of each generals new unit. As an alternative download option you can also get all the maps from my collection (will update my post there today). I have ported 25 (!) maps into a zero hour gameplay mode. The answer is: By downloading the mappacks I've posted below.

command and conquer generals zero 2v2 hour maps

"Where can I play this mode?", you may ask. So I thought why not create a gameplay style that resembles this original idea? We know how it can be done well with Generals: Zero Hour, so I've did it and changed each subfaction to have a unique gameplay style, while also bringing spice to the overall balance of the game. So what's this mod all about? Well, if you know Generals Zero Hour, then that's exactly what I did:ĮVERY SUBFACTION IS NOW A UNIQUE FACTION, EACH REPRESENTING A GENERAL.įrom Beta Footage of Red Alert 2 I know that Westwood originally intended a much larger scale with each faction instead of just giving one unit/building/ability to each. And those who have read the title will know what I mean.

command and conquer generals zero 2v2 hour maps

I have returned with not only one map but basically a full mod for you! The mod completely enhances/changes the vanilla experience and you'll be playing an entirely different game.













Command and conquer generals zero 2v2 hour maps